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Pick your game, tell us how many people play, and we recommend the right size. It sets itself up after payment, on our own Xeon and NVMe hardware.
Pay for memory, not slots. High-clock hardware has faster cores for games that lean on one CPU thread.
Live console, file manager, SFTP and scheduled restarts in your browser.
Upload mods, plugins and worlds through the file manager or SFTP.
Pick the CPU tier that suits your game; upgrade when you outgrow it.
A low-cost Classic plan for CS 1.6, Quake Live, Doom, ET and more.
Our own fiber-connected racks, monitored around the clock.
See our network health any time on the public status page.
Something else? Ask us; the people who run the hardware answer.
It is created automatically as soon as your payment goes through, and the game starts installing straight away. Small games are ready in a few minutes; big downloads such as Arma or Enshrouded take longer the first time.
The order page recommends one from your game and player count. As a guide: 2 to 4 GB for vanilla Minecraft, Terraria or Valheim with friends, 8 GB for Palworld, Rust, 7 Days to Die or modpacks, and 16 GB or more for busy public servers.
Standard suits most games. High-clock has faster cores, which helps games that depend on a single CPU thread, such as modded Minecraft, Rust, Arma, Palworld and FiveM.
Yes. Upload them with the file manager in the control panel or over SFTP.
Yes. FiveM servers need your own free server key from portal.cfx.re, which you paste into the server settings. We never supply keys or game files.
Yes. Open a ticket and we move you to a bigger size or the high-clock tier.
From your client area at any time, either straight away or at the end of the period you have paid for.
Pick what you need and we fill in checkout for you. The price you see is the price you pay.